"Kerkerkruip" by "Victor Gijsbers" Generation info is a truth state that varies. Generation info is [true]false. When play begins: create the dungeon; consider the further generation rules. The further generation rules are a rulebook. Include Kerkerkruip Dungeon Generation by Victor Gijsbers. Include Inform ATTACK by Victor Gijsbers. Include Kerkerkruip ATTACK Additions by Victor Gijsbers. Include Kerkerkruip Systems by Victor Gijsbers. Include Kerkerkruip Locations by Victor Gijsbers. Include Kerkerkruip Items by Victor Gijsbers. Include Kerkerkruip Monsters by Victor Gijsbers. Include Kerkerkruip Actions and UI by Victor Gijsbers. Volume - The frame Section - Victory The victory message rules are a rulebook. Every turn (this is the victory rule): let counter be 0; repeat with guy running through alive not off-stage monsters: if the level of guy is 5: now counter is 1; if counter is 0: consider the victory message rules. Last victory message rule (this is the normal victory message rule): end the story saying "Congratulations! The wizard is dead!"; rule succeeds. Victory message rule (this is the Nameless Horror message rule): if the Nameless Horror is follower: end the story saying "You have won... technically. The Nameless Horror will find you soon, and you end will not be pretty."; rule succeeds. Section - Death Every turn (this is the player death rule): if the player is killed: end the game saying "You were killed by [the global attacker].". [EVERYTHING BELOW THIS LINE IS TEMPORARY!!]